ok, I'm really just starting with c++, and back in c-land I would use the libgd library to create images.
I gather that I can continue to use it in the same way in c++.
My question is however, _should_ I use it in the same way? i.e. is it the done thing, or best practice, to have c-looking code inside a c++ program? Shouldn't I be putting it all into some class?
Would there be a "c++-way" of incorporating libgd?