Hey there - I'm working on a small game of mine and I'm considering making an event-driven scripting system. However; I'm having alot of trouble parsing the code efficiently. Right now it's just a minor text parsing system and it doesn't really have alot of power.
But I'm looking to expand on this a little bit; and I'm trying to find methods for parsing efficiently. I searched the internet but I couldn't find any actual open source examples; does anyone know of any?