Thread: How similar is DOS and Win32?

  1. #1
    Registered User samGwilliam's Avatar
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    How similar is DOS and Win32?

    Would it be possible to write a Win32 console program and use it just like a DOS program (ie all the low level features such as interrupt re-direction and direct video buffer access)?

  2. #2
    Registered User minime6696's Avatar
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    Arrow Not really...

    No, not really, becouse of a few things:

    1.) Protected mode - windows programs cannot access video buffer memory, interrupts, ect.
    2.) If you make a "DOS" program and run it in windows, its an [I]enumation, not the real thing.

    SPH

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    Registered User samGwilliam's Avatar
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    ****ing great! What the hell is the point in that, then? Why is Microsoft so intent on killing off DOS support. A cool game I made in DOS won't work in 2000 because it uses an alternate ISR for the keyboard.

  4. #4
    &TH of undefined behavior Fordy's Avatar
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    Originally posted by samGwilliam
    ****ing great! What the hell is the point in that, then? Why is Microsoft so intent on killing off DOS support. A cool game I made in DOS won't work in 2000 because it uses an alternate ISR for the keyboard.
    Its because DOS having complete control of something is not good for a proper Multitasking OS.....

    Anyway.....just implement the key handlers with some WINAPI functions or DirectInput

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    Registered User samGwilliam's Avatar
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    I know ........ all about Windows specific coding

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    &TH of undefined behavior Fordy's Avatar
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    Originally posted by samGwilliam
    I know ........ all about Windows specific coding
    Good time to learn....


    Post some code and see if anyone can give you the answer quickly

  7. #7
    Skunkmeister Stoned_Coder's Avatar
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    This is the details on the api way.
    Free the weed!! Class B to class C is not good enough!!
    And the FAQ is here :- http://faq.cprogramming.com/cgi-bin/smartfaq.cgi

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