Thread: GetAsyncKeyState Problem

  1. #1
    deletedforumuser
    Guest

    GetAsyncKeyState Problem

    Problem with GetAsyncKeyState.

    Code:
    if(GetAsyncKeyState(0x57))
    		{
    			if(TotalInputChar <= TextMaxChar)
    			{
    				SetConsoleCursorPosition(Output, pos);
    				cout <<"W";
    				TextStartX++;
    				TotalInputChar++;
    			}
    		}
    In a while loop...it will print W many times...how to make it check if W is still pressed?

  2. #2
    deletedforumuser
    Guest
    Found out the problem. Nevermind

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