Hey everyone, I'm making a program that will be able to watch and record some mouse pixel coordinates when I click the left mouse button anywhere on the screen. However I haven't been able to retrieve the mouse pixel coordinates out of the DLL that contains the function. I'm using windows WH_MOUSE_LL hook for reading the data. Basically I need to figure out how to get the mouseX and mouseY from the DLL into my separate program. Here's my code:

main.cpp

Code:
#include <windows.h>
#include <iostream>

#include "C:\Users\JohnJr\Desktop\My Programs\Hooks\MouseHook.h"
#include "C:\Users\JohnJr\Desktop\My Programs\Hooks\HookProcs\main.h"
/*  Declare Windows procedure  */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);

/*  Make the class name into a global variable  */
char szClassName[ ] = "CodeBlocksWindowsApp";

MouseHook* h = 0;

int WINAPI WinMain (HINSTANCE hThisInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR lpszArgument,
                     int nCmdShow)
{
    HWND hwnd;               /* This is the handle for our window */
    MSG messages;            /* Here messages to the application are saved */
    WNDCLASSEX wincl;        /* Data structure for the windowclass */

    /* The Window structure */
    wincl.hInstance = hThisInstance;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc = WindowProcedure;      /* This function is called by windows */
    wincl.style = CS_DBLCLKS;                 /* Catch double-clicks */
    wincl.cbSize = sizeof (WNDCLASSEX);

    /* Use default icon and mouse-pointer */
    wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
    wincl.lpszMenuName = NULL;                 /* No menu */
    wincl.cbClsExtra = 0;                      /* No extra bytes after the window class */
    wincl.cbWndExtra = 0;                      /* structure or the window instance */
    /* Use Windows's default colour as the background of the window */
    wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;

    /* Register the window class, and if it fails quit the program */
    if (!RegisterClassEx (&wincl))
        return 0;

    /* The class is registered, let's create the program*/
    hwnd = CreateWindowEx (
           0,                   /* Extended possibilites for variation */
           szClassName,         /* Classname */
           "Code::Blocks Template Windows App",       /* Title Text */
           WS_OVERLAPPEDWINDOW, /* default window */
           CW_USEDEFAULT,       /* Windows decides the position */
           CW_USEDEFAULT,       /* where the window ends up on the screen */
           544,                 /* The programs width */
           375,                 /* and height in pixels */
           HWND_DESKTOP,        /* The window is a child-window to desktop */
           NULL,                /* No menu */
           hThisInstance,       /* Program Instance handler */
           NULL                 /* No Window Creation data */
           );

    /* Make the window visible on the screen */
    ShowWindow (hwnd, nCmdShow);
    h = new MouseHook();

    bool exiting = false;

    if(!h->SetFunction("C:/Users/JohnJr/Desktop/My Programs/Hooks/HookProcs/bin/Debug/HookProcs.dll"))
        MessageBoxA(hwnd, "Error setting function", "Error", MB_ICONEXCLAMATION);

    while(!exiting)								// Loop That Runs Until Ending Program
	{
        if (PeekMessage(&messages,NULL,0,0,PM_REMOVE))			// Is There A Message Waiting?
		{
            if (messages.message==WM_QUIT)				// Have We Received A Quit Message?
			{
				exiting=TRUE;					// If So done=TRUE
			}
			else							// If Not, Deal With Window Messages
			{
                TranslateMessage(&messages);				// Translate The Message
				DispatchMessage(&messages);				// Dispatch The Message
			}
		}
		else								// If There Are No Messages
		{
            // Execute main program

            if(h->isSet())
                std::cout << mouseX;

        }

    }

    /* The program return-value is 0 - The value that PostQuitMessage() gave */
    return messages.wParam;
}


/*  This function is called by the Windows function DispatchMessage()  */

LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)                  /* handle the messages */
    {
        case WM_DESTROY:
            PostQuitMessage (0);       /* send a WM_QUIT to the message queue */
            break;

        case WM_KEYUP:

            if(wParam == VK_SPACE)
                h->Set();

            else if(wParam == VK_ESCAPE)
                h->UnSet();

            break;

        default:                      /* for messages that we don't deal with */
            return DefWindowProc (hwnd, message, wParam, lParam);
    }

    return 0;
}
The DLL's main.h file

Code:
#ifndef __MAIN_H__
#define __MAIN_H__

#include <windows.h>
#include <iostream>

/*  To use this exported function of dll, include this header
 *  in your project.
 */

#ifdef BUILD_DLL
    #define DLL_EXPORT __declspec(dllexport)
#else
    #define DLL_EXPORT __declspec(dllimport)
#endif


#ifdef __cplusplus
extern "C"
{
#endif

int mouseX = 0;
int mouseY = 0;

DLL_EXPORT LRESULT CALLBACK MProc(int nCode, WPARAM wParam, LPARAM lParam);

#ifdef __cplusplus
}
#endif

#endif // __MAIN_H__
the main.cpp of DLL

Code:
#include "main.h"

// a sample exported function
DLL_EXPORT LRESULT CALLBACK MProc(int nCode, WPARAM wParam, LPARAM lParam)
{
    if(nCode < 0)
        return CallNextHookEx(NULL, nCode, wParam, lParam);

    //Check wParam here
    if (wParam == WM_LBUTTONUP)
    {
        MOUSEHOOKSTRUCT * hHook = (MOUSEHOOKSTRUCT*)lParam;
        mouseX = hHook->pt.x;
        mouseY = hHook->pt.y;

    }

    return CallNextHookEx(NULL, nCode, wParam, lParam);
}

BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
    switch (fdwReason)
    {
        case DLL_PROCESS_ATTACH:
            // attach to process
            // return FALSE to fail DLL load
            break;

        case DLL_PROCESS_DETACH:
            // detach from process
            break;

        case DLL_THREAD_ATTACH:
            // attach to thread
            break;

        case DLL_THREAD_DETACH:
            // detach from thread
            break;
    }
    return TRUE; // succesful
}
In the programs main, I try to access the mouseX from the DLL, however it always displays 0, even though there is no longer a linker error. Can anyone explain why it remains 0? Thanks in advance!