Does anybody know of a good C++ game library? The use of classes is a definite must. Portabilty would also be nice.
Does anybody know of a good C++ game library? The use of classes is a definite must. Portabilty would also be nice.
SDL seems to be quite popular, some excellent and famous tutorials here
http://lazyfoo.net/
I also found this recently,
http://www.microsoft.com/express/samples/GameCreators/
but I just made a thread about that in the game forum ^_^
I'm pretty aware of all the popular c-based game libraries. I was really looking for one that use classes, but thanks for the reply.
Would it be best if I just used OpenGL 3.0 when it comes out? Do you think it would be harder to use because it is written in C? Does directx use classes?
http://www.sfml-dev.org/
I'm pretty sure uses classes and OOP. C++ based too.
Harder than a graphics library written in c++ and that uses classes.
michaelp- Thanks a lot. Exactly what I was looking for.
Last edited by herWter; 08-09-2008 at 01:50 PM.
I hear that Allegro is pretty decent. With, of course, the added bonus of being beginner friendly.