Code:
Compiler: Default GCC compiler
Building Makefile: "C:\arenagame\code\an8loader\Makefile.win"
Executing make...
mingw32-make.exe -f "C:\arenagame\code\an8loader\Makefile.win" all
gcc.exe -c model.cpp -o "Default Profile/model.o" -I"include"
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_construct.h: In function `void std::_Construct(_T1*, const _T2&) [with _T1 = GLfloat[3], _T2 = GLfloat[3]]':
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_vector.h:560: instantiated from `void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = GLfloat[3], _Alloc = std::allocator<GLfloat[3]>]'
model.cpp:45: instantiated from here
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_construct.h:81: error: ISO C++ forbids initialization in array new
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/vector.tcc: In member function `void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename _Alloc::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = GLfloat[3], _Alloc = std::allocator<GLfloat[3]>]':
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_vector.h:564: instantiated from `void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = GLfloat[3], _Alloc = std::allocator<GLfloat[3]>]'
model.cpp:45: instantiated from here
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/vector.tcc:234: error: invalid initializer
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_vector.h:564: instantiated from `void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = GLfloat[3], _Alloc = std::allocator<GLfloat[3]>]'
model.cpp:45: instantiated from here
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/vector.tcc:238: error: ISO C++ forbids assignment of arrays
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h: In function `_BidirectionalIterator std::__copy_backward(_RandomAccessIterator, _RandomAccessIterator, _BidirectionalIterator, std::random_access_iterator_tag) [with _RandomAccessIterator = GLfloat (*)[3], _BidirectionalIterator = GLfloat (*)[3]]':
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h:396: instantiated from `static _BidirectionalIterator2 std::__copy_backward_dispatch<_BidirectionalIterator1, _BidirectionalIterator2, _BoolType>::copy(_BidirectionalIterator1, _BidirectionalIterator1, _BidirectionalIterator2) [with _BidirectionalIterator1 = GLfloat (*)[3], _BidirectionalIterator2 = GLfloat (*)[3], _BoolType = __false_type]'
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h:429: instantiated from `_BI2 std::__copy_backward_aux(_BI1, _BI1, _BI2) [with _BI1 = GLfloat (*)[3], _BI2 = GLfloat (*)[3]]'
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h:439: instantiated from `_BI2 std::__copy_backward_output_normal_iterator(_BI1, _BI1, _BI2, __true_type) [with _BI1 = GLfloat (*)[3], _BI2 = __gnu_cxx::__normal_iterator<GLfloat (*)[3], std::vector<GLfloat[3], std::allocator<GLfloat[3]> > >]'
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h:453: instantiated from `_BI2 std::__copy_backward_input_normal_iterator(_BI1, _BI1, _BI2, __true_type) [with _BI1 = __gnu_cxx::__normal_iterator<GLfloat (*)[3], std::vector<GLfloat[3], std::allocator<GLfloat[3]> > >, _BI2 = __gnu_cxx::__normal_iterator<GLfloat (*)[3], std::vector<GLfloat[3], std::allocator<GLfloat[3]> > >]'
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h:498: instantiated from `_BI2 std::copy_backward(_BI1, _BI1, _BI2) [with _BI1 = __gnu_cxx::__normal_iterator<GLfloat (*)[3], std::vector<GLfloat[3], std::allocator<GLfloat[3]> > >, _BI2 = __gnu_cxx::__normal_iterator<GLfloat (*)[3], std::vector<GLfloat[3], std::allocator<GLfloat[3]> > >]'
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/vector.tcc:235: instantiated from `void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename _Alloc::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = GLfloat[3], _Alloc = std::allocator<GLfloat[3]>]'
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_vector.h:564: instantiated from `void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = GLfloat[3], _Alloc = std::allocator<GLfloat[3]>]'
model.cpp:45: instantiated from here
C:/Program Files/Dev-Cpp/Bin/../lib/gcc/mingw32/3.4.2/../../../../include/c++/3.4.2/bits/stl_algobase.h:380: error: ISO C++ forbids assignment of arrays
mingw32-make.exe: *** [Default Profile/model.o] Error 1
Execution terminated
Thanks for reading. What can I do? I assume there aren't this many bugs in the STL header files :S