> HelloWorld.exe!_crt_debugger_hook(int _Reserved=1) Line 62 C
HelloWorld.exe!__report_gsfailure() Line 298 + 0x7 bytes C
HelloWorld.exe!_XInputSetState@8() + 0x363b bytes
ntdll.dll!76ef100b()
[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]
ntdll.dll!76eb29d7()
ntdll.dll!76ef0e97()
HelloWorld.exe!std::basic_ostream<char,std::char_t raits<char> >:
perator<<() + 0x120 bytes
HelloWorld.exe!HAPISPACE::ToString<unsigned int>() + 0x85 bytes
HelloWorld.exe!HAPISPACE::CHapiRendererDirect3D::L oadTexture() + 0x8e0 bytes
HelloWorld.exe!HAPISPACE::CHapiCore::LoadTexture() + 0x55 bytes
HelloWorld.exe!Sprite::loadSprite(std::basic_strin g<char,std::char_traits<char>,std::allocator<char > > fileName="Data\Ui\Ui1.tga", bool alpha=false, bool animated=false) Line 19 + 0x39 bytes C++
HelloWorld.exe!Visualisation::loadSprite(std::basi c_string<char,std::char_traits<char>,std::allocato r<char> > fileName="Data\Ui\Ui1.tga", int & spriteId=-842150451, bool alpha=false, bool animated=false) Line 54 + 0x2c bytes C++
HelloWorld.exe!Ui::loadUi() Line 28 C++
HelloWorld.exe!GameWorld::setup() Line 19 C++
HelloWorld.exe!HAPI_Main() Line 22 C++
HelloWorld.exe!HAPI_EntryPoint() + 0x16f bytes
HelloWorld.exe!_WinMain@16() + 0xcf bytes
HelloWorld.exe!__tmainCRTStartup() Line 263 + 0x2c bytes C
HelloWorld.exe!WinMainCRTStartup() Line 182 C
kernel32.dll!75e03833()
ntdll.dll!76eca9bd()