C++ Rendering Project
Howyas, I have to do a C++ project where I have to render a box on to a screen without using any packages except for the basic MFC application stuff.
So far all I hav is a 3d wireframe box. Now I have to use something like Phongs scanline algorithm to fill in the box. All of the notes I have are just about the theory of the scanline algorithm NO CODE.
So... I was wondering if anybody has done anything like this before, or anywhere I could look at some code that does what I have just described.
Thanks for any help at all.
Sounds interesting. I have my own fast software 3D renderer.
Originally Posted by Otna
It would be easiest if you show us what code you have so far. Do as much as you can first too, such as assigning the colour values or texture coordinates to the polygon vertexes.