Thread: Class interdependency circle

  1. #1
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    Class interdependency circle

    I've got two classes: matrix, and ffbyte. They both work fine, and ffbyte is loaded as a header in matrix, which is a header in main.

    The elements in the matrices are ffbytes. This works fine, except... I want to make a function in ffbyte that has a return type (and uses inside) a matrix. Because ffbyte is declared before matrix, it won't let me do that. And I can't put it the other way round, because the matrix elements must be ffbytes.

    Is there any way of resolving this?

  2. #2
    and the Hat of Guessing tabstop's Avatar
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    Does it have to be a member function? Can it be a plain old function (possibly a friend) that takes a matrix argument (or whatever) and returns a ffbyte?

  3. #3
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    I actually figured this out just now...

    putting

    class <classname>;

    at the top of the file, works like the prototype functions in the classes. Fixes my interdependency issues.

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