Thread: dice problem

  1. #1
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    dice problem

    i am trying to make a program to keep running (rolling of two dice) until the total of the two is 10 or 11.
    which function and how can i use it to make the program stop running when the total of two dice equals 10 or 11.
    i tried with the while loop but that didn't seen to work.

  2. #2
    and the Hat of Guessing tabstop's Avatar
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    You may actually want to use a do-while loop here, so that the dice get rolled at least once. But either way should work. Post what you have.

  3. #3
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    dice ???

    here is what i have. i can not figure out how to make the program stop running when (the point) or 7 are the newTotal.
    i know how to do the count loops, but how do i take the count out.

    insert
    Code:
    while (count<5){
    
    		
    		rollADie=rand()%6+1;
    		rollADie2=rand()%6+1;
    		newTotal=rollADie+rollADie2;
    
    		printf("The new randon is %i\n",newTotal);
    
    		if (newTotal ==thePoint)
    		{printf("You win \n");
    		break;}
    		else if (newTotal==7)
    		{	printf("You loose\n");
    		break;}
    		else 
    		{printf("Nothing\n");}
    
    		count++;}

  4. #4
    and the Hat of Guessing tabstop's Avatar
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    So if you want to stop when newTotal is the point or 7, why don't you do
    Code:
    do
        /* all your dice rolling */
    while (newTotal != 7 && newTotal != thePoint)
    /* Check results here */
    Remember de Morgan's law: -(x or y) = -x and -y.

  5. #5
    Lurking whiteflags's Avatar
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    Code:
    var faces
    while faces != 10 AND faces != 11
       do reroll
    end while
    The rest is basically arithmatic. And might I recommend that you use

    rand() &#37; (6 - 1) + 1

    because otherwise you would occassionally get 7 on a die.

  6. #6
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    i tried that
    and this is what the compiler gives me
    fatal error C1075: end of file found before the left brace '{' at (the file name)

  7. #7
    and the Hat of Guessing tabstop's Avatar
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    Quote Originally Posted by citizen View Post
    Code:
    var faces
    while faces != 10 AND faces != 11
       do reroll
    end while
    The rest is basically arithmatic. And might I recommend that you use

    rand() % (6 - 1) + 1

    because otherwise you would occassionally get 7 on a die.
    ? % is remainder, so rand()%6 could only give 0, 1, 2, 3, 4, or 5.

  8. #8
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    i did that and still the same problem

  9. #9
    and the Hat of Guessing tabstop's Avatar
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    Quote Originally Posted by goran00 View Post
    i tried that
    and this is what the compiler gives me
    fatal error C1075: end of file found before the left brace '{' at (the file name)
    When you tried ... what? The do-while? You still need to enclose the statements in the loop in curly braces.

  10. #10
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    when i click the error this is the line it takes me to
    #include <stdio.h>

  11. #11
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    i got the loops, the curly braces and still the same problem

  12. #12
    Lurking whiteflags's Avatar
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    Quote Originally Posted by tabstop View Post
    ? % is remainder, so rand()%6 could only give 0, 1, 2, 3, 4, or 5.
    Hm, well that's right. But a normal six sided die does not have a zero face, so some effort to squeeze the range of rand into 1 to 6 inclusive is necessary. That's pretty much the only way I know how to do it also.

  13. #13
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    thats good. it works not its giving me another error
    error C2061: syntax error : identifier 'rollADie2'
    what does that mean

  14. #14
    and the Hat of Guessing tabstop's Avatar
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    Post your code. You do have a main() function, right? And you have all your variables declared somewhere, right?

  15. #15
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    Code:
    include <stdio.h>
    #include <stdlib.h>
    #include <time.h>
    
    main(){
    	int rollADie;
    	int rollADie2;
    	int comeOutRoll;
    	int count;
    	int thePoint;
    	int newTotal;
    
    	srand(time(NULL));
    	count=0;
    	thePoint=0;
    
    	rollADie=rand()&#37;6+1;
    	rollADieA=rand()%6+1;
    	comeOutRoll=rollADie+rollADie2;
    
    	printf("%i\n",rollADie);
    	printf("%i\n",rollADie2);
    	printf("%i\n",comeOutRoll);
    
    	if (comeOutRoll == 7)
    	{printf("Winner\n");}
    	else if (comeOutRoll == 11)
    	{printf("Winner\n");}
    	else if (comeOutRoll ==2)
    	{printf("You loose\n");}
    	else if (comeOutRoll ==3)
    	{printf("You loose\n");}
    	else if (comeOutRoll ==12)
    	{printf("You loose\n");}
    
    
    	else 
    	{printf("You might have a chance \n");
    	thePoint=comeOutRoll;
    	printf("The point is %i\n",thePoint);
    	do
    
    		rollADie=rand()%6+1;
    		rollADie2=rand()%6+1;
    		newTotal=rollADie+rollADie2;
    
    		printf("The new random is %i\n",newTotal);
    
    		if (newTotal ==thePoint)
    		{printf("You win \n");}
    		else if (newTotal==7)
    		{printf("You loose\n");}
    		else 
    		{printf("Nothing\n");}
    
    		count++;
    		while (newTotal != thePoint && newTotal != 7);
    
    
    	}
    
    
    	printf("The answer worked\n");
    	system ("Pause");
    }

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