I am stumped as to how to be able to store values from an array that is using pointers. Here is the code:
Code:
/* Poker program */
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define num_faces 13
#define num_suits 4
#define cards_in_hand 5

void shuffle(int [][num_faces]);
void deal(int [][num_faces], char *[], char *[]);

void main()
{
	char *suit[num_suits]={"Clubs", "Diamonds", "Hearts", "Spades"};
	char *face[num_faces]={"Ace", "Deuce", "Three", "Four", "Five", "Six",
	     "Seven", "Eight", "Nine", "Ten", "Jack", "Queen", "King"};

	int deck[num_suits][num_faces] = {0};
        srand(time(0));
        shuffle(deck);
	deal(deck, face, suit);
}


/* Function to use random generator to get random suit and random card values */
void shuffle(int workdeck[][13])

{
      	int card, row, column;
	for(card = 1; card <= num_suits * num_faces; card++)
	{
		row = rand() % num_suits;
		column = rand() % num_faces;
		while(workdeck[row][column] != 0)
		{
			row = rand() % num_suits;
			column = rand() % num_faces;
		}
		workdeck[row][column] = card;
	}
}

/* Function to output to console (print) suit and card values */
void deal(int workdeck2[][13], char *workface[], char *worksuit[])
{ int card, row, column;
	for (card = 1; card <= cards_in_hand; card++)
        	{
		for (row = 0; row <= 3; row++)
                	{
			for (column = 0; column <= 12; column++)
				if (workdeck2[row][column] == card)
				{ printf("\n%5s of %-8s",
					workface[column], worksuit[row]);
			       
				}
			}
		}
}
The program deals out 5 cards of a poker hand and then prints the values of the 5 cards to the console. I would like to be able to store the values so that I can then use the values of the cards to determine if the hand has a pair, 3 of a kind, etc. I need to get over this problem so that I can do the rest of the program. Please advise. Thanks!