Thread: Implementing simple vector graphics capability

  1. #1
    Registered User
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    Dec 2005
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    Implementing simple vector graphics capability

    Hi everyone,

    How do you think i could use one type of structure to define a range of shapes (like line, circle, rectangle, triangle).

    What things do they have in common and what special info i might need for some of them.

    How could i make a single drawing func that draw all the shapes.

    I am using MS visual c as a compiler. Help would be much appreciated.

    Thank you

  2. #2
    ATH0 quzah's Avatar
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    Code:
    void drawshape( struct shape *s )
    {
        /* your code here... */
    }
    I did the hard part, I'll leave the easy bits for you.


    Quzah.
    Hope is the first step on the road to disappointment.

  3. #3
    and the hat of int overfl Salem's Avatar
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    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

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