Thread: Timer problem

  1. #1
    Registered User
    Join Date
    Feb 2005

    Timer problem

    I'm creating a game, and I need a precise timer. I've been searching for timer functions that are precise enough, but the highest precision I get is about 16ms. And I need to have at least a precision of 1ms.

    I've tried : time() (from time.h), clock() (from clock.h), getTickCount(), ... and a few more.
    None of them work.

    Does anyone know how this is done ?

    Thanks in advance.

  2. #2
    Slave MadCow257's Avatar
    Join Date
    Jan 2005
    look at QueryHighPerformanceCounter

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