here is some simple code for textcolor in console mode:
Code:
#include <iostream.h>
#include <windows.h>
#include <conio.h>
#define co1 1
#define co2 2
#define co3 3
#define co4 4
#define co5 5
#define co6 6
#define co7 7
#define co8 8
#define co9 9
#define co10 10
#define co11 11
#define co12 12
#define co13 13
#define co14 14
#define co15 15
#define co16 16
#define co17 17
#define co18 18
#define co19 19
#define co20 20
void textcolor(WORD color)
{
SetConsoleTextAttribute(::GetStdHandle(STD_OUTPUT_HANDLE), color);
}
int main()
{
textcolor(co1);
cout << "co1" << endl;
textcolor(co2);
cout << "co2" << endl;
textcolor(co3);
cout << "co3" << endl;
textcolor(co4);
cout << "co4" << endl;
textcolor(co5);
cout << "co5" << endl;
textcolor(co6);
cout << "co6" << endl;
textcolor(co7);
cout << "co7" << endl;
textcolor(co8);
cout << "co8" << endl;
textcolor(co9);
cout << "co9" << endl;
textcolor(co10);
cout << "co10" << endl;
textcolor(co11);
cout << "co11" << endl;
textcolor(co12);
cout << "co12" << endl;
textcolor(co13);
cout << "co13" << endl;
textcolor(co14);
cout << "co14" << endl;
textcolor(co15);
cout << "co15" << endl;
textcolor(co16);
cout << "co16" << endl;
textcolor(co17);
cout << "co17" << endl;
textcolor(co18);
cout << "co18" << endl;
textcolor(co19);
cout << "co19" << endl;
textcolor(co20);
cout << "co20" << endl;
textcolor(co15);
cout << "Press any key to continue... ";
cout << flush;
getch();
return 0;
}