Had started this thread to create a simple "C" Program to emulate a (European) proprietary "graphics box" keyboard(s) that had either completely or partially failed (and nobody could fix them):
Windows 7 Machine: Simple "C" Program to Read Keyboard Input and Write To Serial Port
... and it's working fine ... but it's a "Console Program". Is there a quick way to convert it to a Windows program so that I can read the Mouse input (instead of using the arrow keys)? Also found out the status of the SHIFT key apparently needs to be read via a Windows-type program because for many of the programmable keys on the LOGIC CONTROLS LK1800 keyboard I'm using, SHIFT-[KEY] produces the same keycode as just pressing [KEY] itself (example: SHIFT-[ARROWUP]) And even though the LK1800 claims you can program in your own keycodes ... it doesn't work! I ended up using either CTRL-[KEY] or ALT-[KEY] instead, but this deviates from the proprietary keyboard, which I'd rather not do (since another OPERATOR-ONLY/NO GRAPHICAL DESIGN emulator in the Plant implements SHIFT-[ARROWKEYS] the same way as the proprietary system did ... and we're used to it working that way).
Can I just take the "C" code and cut/paste it into a Windows Template "program"? Is that the proper way to do it, or is that a kludge?