Quote Originally Posted by stahta01 View Post
It built and ran okay; but, I do not remember the ability of going backwards with the arcade unit.
And, I am not certain about the force field; but, you likely played it on a game station instead of real upright arcade unit like I did in the early 1980s.

Built under MSys2 MinGW64 64 bit under Windows 7 using mingw32-make.exe

Tim S.
Glad that it compiled. Let's say then that it's inspired by Asteroid hehe

The idea for a force field actually came up as was a way of dealing with collision, which is not pixel perfect. For now, I've only been able to implement a rectangle over rectangle collision function.

Thank you for your feedback!

Velorek



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