Thread: IPs instead of server-names

  1. #1
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    IPs instead of server-names

    Hi guys, I have this winsock C code which is a tcp client

    Code:
    #define WIN32_LEAN_AND_MEAN
    
    
    #include <windows.h>
    #include <winsock2.h>
    #include <ws2tcpip.h>
    #include <stdlib.h>
    #include <stdio.h>
    
    
    
    
    // Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
    #pragma comment (lib, "Ws2_32.lib")
    #pragma comment (lib, "Mswsock.lib")
    #pragma comment (lib, "AdvApi32.lib")
    
    
    
    
    #define DEFAULT_BUFLEN 512
    #define DEFAULT_PORT "27015"
    
    
    int __cdecl main(int argc, char **argv)
    {
        WSADATA wsaData;
        SOCKET ConnectSocket = INVALID_SOCKET;
        struct addrinfo *result = NULL,
                        *ptr = NULL,
                        hints;
        const char *sendbuf = "this is a test";
        char recvbuf[DEFAULT_BUFLEN];
        int iResult;
        int recvbuflen = DEFAULT_BUFLEN;
    
    
        // Validate the parameters
        if (argc != 2) {
            printf("usage: %s server-name\n", argv[0]);
            return 1;
        }
    
    
        // Initialize Winsock
        iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
        if (iResult != 0) {
            printf("WSAStartup failed with error: %d\n", iResult);
            return 1;
        }
    
    
        ZeroMemory( &hints, sizeof(hints) );
        hints.ai_family = AF_UNSPEC;
        hints.ai_socktype = SOCK_STREAM;
        hints.ai_protocol = IPPROTO_TCP;
    
    
        // Resolve the server address and port
        iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
        if ( iResult != 0 ) {
            printf("getaddrinfo failed with error: %d\n", iResult);
            WSACleanup();
            return 1;
        }
    
    
        // Attempt to connect to an address until one succeeds
        for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {
    
    
            // Create a SOCKET for connecting to server
            ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
                ptr->ai_protocol);
            if (ConnectSocket == INVALID_SOCKET) {
                printf("socket failed with error: %ld\n", WSAGetLastError());
                WSACleanup();
                return 1;
            }
    
    
            // Connect to server.
            iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
            if (iResult == SOCKET_ERROR) {
                closesocket(ConnectSocket);
                ConnectSocket = INVALID_SOCKET;
                continue;
            }
            break;
        }
    
    
        freeaddrinfo(result);
    
    
        if (ConnectSocket == INVALID_SOCKET) {
            printf("Unable to connect to server!\n");
            WSACleanup();
            return 1;
        }
    
    
        // Send an initial buffer
        iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
        if (iResult == SOCKET_ERROR) {
            printf("send failed with error: %d\n", WSAGetLastError());
            closesocket(ConnectSocket);
            WSACleanup();
            return 1;
        }
    
    
        printf("Bytes Sent: %ld\n", iResult);
    
    
        // shutdown the connection since no more data will be sent
        iResult = shutdown(ConnectSocket, SD_SEND);
        if (iResult == SOCKET_ERROR) {
            printf("shutdown failed with error: %d\n", WSAGetLastError());
            closesocket(ConnectSocket);
            WSACleanup();
            return 1;
        }
    
    
        // Receive until the peer closes the connection
        do {
    
    
            iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
            if ( iResult > 0 )
                printf("Bytes received: %d\n", iResult);
            else if ( iResult == 0 )
                printf("Connection closed\n");
            else
                printf("recv failed with error: %d\n", WSAGetLastError());
    
    
        } while( iResult > 0 );
    
    
        // cleanup
        closesocket(ConnectSocket);
        WSACleanup();
    
    
        return 0;
    }
    For the moment it only accepts server-name like
    Code:
    localhost
    but I want to accepts IPsV4 and Ports. Is there any way how to do this on C? Thank You.

  2. #2
    and the hat of int overfl Salem's Avatar
    Join Date
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    > For the moment it only accepts server-name like
    You've tried this?

    getaddrinfo function (ws2tcpip.h) - Win32 apps | Microsoft Docs
    Parameters

    pNodeName

    A pointer to a NULL-terminated ANSI string that contains a host (node) name or a numeric host address string. For the Internet protocol, the numeric host address string is a dotted-decimal IPv4 address or an IPv6 hex address.
    Because on the face of it, you can type 'localhost' or '127.0.0.1' and it should just work.

    Which means if it doesn't work for you, you need to post more evidence, like
    - what you actually typed
    - what your actual error messages are.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  3. #3
    Registered User
    Join Date
    May 2009
    Posts
    4,068
    The order of the includes is wrong; but, this only backed by my knowledge that one of the headers is required to be before another at least when built with MinGW GCC.
    So, likely the poster never compiled the posted code.

    Tim S.
    "...a computer is a stupid machine with the ability to do incredibly smart things, while computer programmers are smart people with the ability to do incredibly stupid things. They are,in short, a perfect match.." Bill Bryson

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