Thread: calculating bounding box for triangle

  1. #1
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    calculating bounding box for triangle

    can anyone please help how to calculate a bounding box for a triangle ? i have no clue how to do it

  2. #2
    and the hat of int overfl Salem's Avatar
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    It's just min and max of all the coordinates.

    bb.left = min of all the x coordinates
    etc.
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    Quote Originally Posted by olf View Post
    can anyone please help how to calculate a bounding box for a triangle ? i have no clue how to do it
    Start by writing macros or functions min2 / max2. These take two numbers and return the minimum, maximum.

    Then build min3(), max3() on top of those functions.

    Now the bounding box is upper left the minimum, lower right the maximum. You need to call for x and then fot y. If you need origin / width. height instead of co-ordinates, just subtract the minimum values from the maximum values to get the dimensions.
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