Here is my code:
Code:
#include <stdio.h>
void printBoard();
void checkDiagonal();
void checkHrzVrt();
int main(){
int i = 0; /* Loop counter */
int player = 0; /* Player number - 1 or 2 */
int go = 0; /* Square selection number for turn */
int row = 0; /* Row index for a square */
int column = 0; /* Column index for a square */
int line = 0; /* Row or column index in checking loop */
int winner = 0; /* The winning player */
char board[3][3] = {{'1','2','3'}, /* Initial values are reference numbers */
{'4','5','6'}, /* used to select a vacant square for */
{'7','8','9'}}; /* a turn. */
/* The main game loop. The game continues for up to 9 turns */
/* as long as there is no winner. */
for( i = 0; i < 9 && winner == 0; i++){
/* Display the board */
printBoard();
/* Select player */
player = i%2 + 1;
/* Get valid player square selection */
do{
printf("\n[Player %d] Where do you want to place your '%c'? ", player,(player==1)?'X':'O');
scanf("%d", &go);
row = --go/3; /* Get row index of square */
column = go%3; /* Get column index of square */
}
while(go < 0 || go > 9 || board[row][column] > '9');
board[row][column] = (player == 1) ? 'X' : 'O'; /* Insert player symbol */
/* Check for a winning line */
checkDiagonal();
else
/* Check rows and columns for a winning line */
checkHrzVrt();
}
/* Game over. Display the final board. */
printBoard();
/* Display result message */
if(winner == 0)
printf("\nDRAW\n");
else
printf("\nCongratulations, player %d. You win!\n", winner);
}
void printBoard(){
printf("\n");
printf("|%c|%c|%c|\n", board[0][0], board[0][1], board[0][2]);
printf("|%c|%c|%c|\n", board[1][0], board[1][1], board[1][2]);
printf("|%c|%c|%c|\n", board[2][0], board[2][1], board[2][2]);
}
void checkDiagonal(){
if((board[0][0] == board[1][1] && board[0][0] == board[2][2]) ||
(board[0][2] == board[1][1] && board[0][2] == board[2][0]))
winner = player;
}
void checkHrzVrt(){
for(line = 0; line <= 2; line ++)
if((board[line][0] == board[line][1] && board[line][0] == board[line][2])||
(board[0][line] == board[1][line] && board[0][line] == board[2][line]))
winner = player;
}
I would like the same code but without the ternary conditional operator at line 40. Please reply if you know how to do this.