Hello guys

To use on my codes, I found a pseudo-random number generator .h and .c files on the internet.
prng.c: http://benpfaff.org/writings/clc/prng.c
prng.h: http://benpfaff.org/writings/clc/prng.h

I just saved and put them into my working directory. And then made a simple code to test them. Run my small code with "gcc rt.c -o rt -lm", on the gcc (using ubuntu)

Code:
//gcc rt.c -o rt -lm

#include "prng.h" 
#include <stdio.h> 
#include <stdlib.h> 
#include <math.h> 

int main(void) 
{
    double x;
    x=prng_get_double();
    printf("I got a random number: %lf",x);
}
Output is:
/tmp/ccherC4G.o: In function `main':
rt.c.text+0x9): undefined reference to `prng_get_double'
collect2: ld returned 1 exit status

Seems like my code couldn't run the header file functions. What should I do?

By the way:
prng.h:
Code:
#ifndef PRNG_H_INCLUDED
#define PRNG_H_INCLUDED

#include <stddef.h>

void prng_seed_time (void);
void prng_seed_bytes (const void *, size_t);
unsigned char prng_get_octet (void);
unsigned char prng_get_byte (void);
void prng_get_bytes (void *, size_t);
unsigned long prng_get_ulong (void);
long prng_get_long (void);
unsigned prng_get_uint (void);
int prng_get_int (void);
double prng_get_double (void);
double prng_get_double_normal (void);

#endif /* prng.h */
prng.c:
Code:
/*
 * prng.c - Portable, ISO C90 and C99 compliant high-quality
 * pseudo-random number generator based on the alleged RC4
 * cipher.  This PRNG should be suitable for most general-purpose
 * uses.  Not recommended for cryptographic or financial
 * purposes.  Not thread-safe.
 */

/*
 * Copyright (c) 2004 Ben Pfaff <[email protected]>.
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or
 * without modification, are permitted provided that the
 * following conditions are met:
 *
 * 1. Redistributions of source code must retain the above
 * copyright notice, this list of conditions and the following
 * disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following
 * disclaimer in the documentation and/or other materials
 * provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS
 * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT
 * SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
 * OF SUCH DAMAGE.
 * 
 */

#include "prng.h"
#include <assert.h>
#include <float.h>
#include <limits.h>
#include <math.h>
#include <time.h>

/* RC4-based pseudo-random state. */
static unsigned char s[256];
static int s_i, s_j;

/* Nonzero if PRNG has been seeded. */
static int seeded;

/* Swap bytes that A and B point to. */
#define SWAP_BYTE(A, B)                         \
        do {                                    \
                unsigned char swap_temp = *(A); \
                *(A) = *(B);                    \
                *(B) = swap_temp;               \
        } while (0)

/* Seeds the pseudo-random number generator based on the current
   time.

   If the user calls neither this function nor prng_seed_bytes()
   before any prng_get*() function, this function is called
   automatically to obtain a time-based seed. */
void
prng_seed_time (void) 
{
  static time_t t;
  if (t == 0)
    t = time (NULL);
  else
    t++;

  prng_seed_bytes (&t, sizeof t);
}

/* Retrieves one octet from the array BYTES, which is N_BYTES in
   size, starting at an offset of OCTET_IDX octets.  BYTES is
   treated as a circular array, so that accesses past the first
   N_BYTES bytes wrap around to the beginning. */
static unsigned char
get_octet (const void *bytes_, size_t n_bytes, size_t octet_idx) 
{
  const unsigned char *bytes = bytes_;
  if (CHAR_BIT == 8) 
    return bytes[octet_idx % n_bytes];
  else 
    {
      size_t first_byte = octet_idx * 8 / CHAR_BIT % n_bytes;
      size_t start_bit = octet_idx * 8 % CHAR_BIT;
      unsigned char c = (bytes[first_byte] >> start_bit) & 255;

      size_t bits_filled = CHAR_BIT - start_bit;
      if (CHAR_BIT % 8 != 0 && bits_filled < 8)
        {
          size_t bits_left = 8 - bits_filled;
          unsigned char bits_left_mask = (1u << bits_left) - 1;
          size_t second_byte = first_byte + 1 < n_bytes ? first_byte + 1 : 0;

          c |= (bytes[second_byte] & bits_left_mask) << bits_filled;
        }

      return c;
    }
}

/* Seeds the pseudo-random number based on the SIZE bytes in
   KEY.  At most the first 2048 bits in KEY are used. */
void
prng_seed_bytes (const void *key, size_t size) 
{
  int i, j;

  assert (key != NULL && size > 0);

  for (i = 0; i < 256; i++) 
    s[i] = i;
  for (i = j = 0; i < 256; i++) 
    {
      j = (j + s[i] + get_octet (key, size, i)) & 255;
      SWAP_BYTE (s + i, s + j);
    }

  s_i = s_j = 0;
  seeded = 1;
}

/* Returns a pseudo-random integer in the range [0, 255]. */
unsigned char
prng_get_octet (void)
{
  if (!seeded) 
    prng_seed_time ();

  s_i = (s_i + 1) & 255;
  s_j = (s_j + s[s_i]) & 255;
  SWAP_BYTE (s + s_i, s + s_j);

  return s[(s[s_i] + s[s_j]) & 255];
}

/* Returns a pseudo-random integer in the range [0, UCHAR_MAX]. */
unsigned char
prng_get_byte (void) 
{
  unsigned byte;
  int bits;

  byte = prng_get_octet ();
  for (bits = 8; bits < CHAR_BIT; bits += 8) 
    byte = (byte << 8) | prng_get_octet ();
  return byte;
}

/* Fills BUF with SIZE pseudo-random bytes. */
void
prng_get_bytes (void *buf_, size_t size) 
{
  unsigned char *buf;

  for (buf = buf_; size-- > 0; buf++)
    *buf = prng_get_byte (); 
}

/* Returns a pseudo-random unsigned long in the range [0,
   ULONG_MAX]. */
unsigned long
prng_get_ulong (void) 
{
  unsigned long ulng;
  size_t bits;

  ulng = prng_get_octet ();
  for (bits = 8; bits < CHAR_BIT * sizeof ulng; bits += 8) 
    ulng = (ulng << 8) | prng_get_octet ();
  return ulng;
}

/* Returns a pseudo-random long in the range [0, LONG_MAX]. */
long
prng_get_long (void) 
{
  return prng_get_ulong () & LONG_MAX;
}

/* Returns a pseudo-random unsigned int in the range [0,
   UINT_MAX]. */
unsigned
prng_get_uint (void) 
{
  unsigned uint;
  size_t bits;

  uint = prng_get_octet ();
  for (bits = 8; bits < CHAR_BIT * sizeof uint; bits += 8) 
    uint = (uint << 8) | prng_get_octet ();
  return uint;
}

/* Returns a pseudo-random int in the range [0, INT_MAX]. */
int
prng_get_int (void) 
{
  return prng_get_uint () & INT_MAX;
}

/* Returns a pseudo-random floating-point number from the uniform
   distribution with range [0,1). */
double
prng_get_double (void) 
{
  for (;;)
    {
      double dbl = prng_get_ulong () / (ULONG_MAX + 1.0);
      if (dbl >= 0.0 && dbl < 1.0)
        return dbl;
    }
}

/* Returns a pseudo-random floating-point number from the
   distribution with mean 0 and standard deviation 1.  (Multiply
   the result by the desired standard deviation, then add the
   desired mean.) */
double 
prng_get_double_normal (void)
{
  /* Knuth, _The Art of Computer Programming_, Vol. 2, 3.4.1C,
     Algorithm P. */
  static int has_next = 0;
  static double next_normal;
  double this_normal;
  
  if (has_next)
    {
      this_normal = next_normal;
      has_next = 0;
    }
  else 
    {
      static double limit;
      double v1, v2, s;

      if (limit == 0.0)
        limit = log (DBL_MAX / 2) / (DBL_MAX / 2);
      
      for (;;)
        {
          double u1 = prng_get_double ();
          double u2 = prng_get_double ();
          v1 = 2.0 * u1 - 1.0;
          v2 = 2.0 * u2 - 1.0;
          s = v1 * v1 + v2 * v2;
          if (s > limit && s < 1)
            break;
        }

      this_normal = v1 * sqrt (-2. * log (s) / s);
      next_normal = v2 * sqrt (-2. * log (s) / s);
      has_next = 1;
    }
  
  return this_normal;
}
Thank you