Thread: Random not working properly

  1. #1
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    Random not working properly

    Code:
    #include <stdio.h>
    #include <conio.h>
    #include <stdlib.h>
    
    int main()
    {
        int ch;
        clrscr();
        while(ch!='0')
        {
            puts ("Press the number of selection");
            puts ("[1] Perfect Numbers");
            puts ("[2] Fibonacci Numbers");
            puts ("[3] Jack-En-Poy");
            puts ("[0] EXIT\n\n");
        while((ch=getch())!='0')
        {
    
            if(ch=='1')
            {
                int p,N[100] = {0},d,c,E=0;
                printf("Input a number: ");
                scanf("%d",&p);
                for(d=1,c=0;d<p;d++)
                {
                    if(p%d==0)
                    {
                        N[c]=d;
                        c++;
                    }
                }
            c=0;
            while(N[c]!=0)
            {
                E=E+N[c];
                c++;
            }
            printf("\n%d = 1",E);
            c=1;
            while(N[c]!=0)
            {
                printf(" + %d",N[c]);
                c++;
            }
            if(p==E)
            {
                printf("\nPerfect!");
            }
            if(p!=E)
            {
            printf("\nDeficient!");
            }
            getch();
            clrscr();
            break;
    
        }
        if(ch=='2')
        {
            int c,N,N2,f,temp;
            printf("Enter a Number: ");
            scanf("%d",&f);
            printf("0 1 ");
            for(N=0,N2=1,c=1;c<=f;c=c+1)
            {
                if(c==(N+N2))
                {
                    printf("%d ",c);
    
                    N=N2;
                    N2=c;
                }
    
            }
            getch();
            clrscr();
            break;
        }
        if(ch=='3')
        {
            int AI;
            char you;
            printf("[S] scissors\n[P] Paper\n[R] Rock\nSelect your move:\n");
            you=getchar();
            AI=random(3);
            if(AI==0)
            {
                printf("Computer:Scissors\n");
                if(you=='S')
                    printf("DRAW!");
                if(you=='P')
                    printf("LOSE!");
                if(you=='R')
                    printf("WIN!");
            }
            if(AI==1)
            {
                printf("Computer:Paper\n");
                if(you=='S')
                    printf("WIN!");
                if(you=='P')
                    printf("DRAW!");
                if(you=='R')
                    printf("LOSE!");
            }
            if(AI==2)
            {
                printf("Computer:Rock\n");
                if(you=='S')
                    printf("LOSE!");
                if(you=='P')
                    printf("WIN!");
                if(you=='R')
                    printf("DRAW!");
            }
            AI=0;
            getch();
            clrscr();
            break;
        }
    
    
    
    }
    }
    
      return 0;
    }
    I have a problem in my Jack-En-Poy. At first it works but the second time around the program will pass around you=getchar() and will instantly prints the result without asking the user for the input.

  2. #2
    SAMARAS std10093's Avatar
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    Can you complie this?I got the error
    Code:
    main.c:81: error: too many arguments to function `random'

  3. #3
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    Code:
    you=getchar();
    Let's say the user enters an 'S' followed by 'enter' - the input buffer will contain:

    Code:
    S\n
    The "getchar()" will take the 'S' but the newline will remain in the input buffer and get picked up by the next "getchar()", effectively bypassing it.

    A quick solution would be to place a second "getchar()" after the first to eat up this newline:

    Code:
    you=getchar();
    getchar();

  4. #4
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    Quote Originally Posted by std10093 View Post
    Can you complie this?I got the error
    I got other errors myself, I'm guessing due to conflicting implementations of the "conio" header. But since these had no bearing on the question, I just bypassed (deleted or dummied) the problem functions to run the problem and verify my solution.

  5. #5
    SAMARAS std10093's Avatar
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    Quote Originally Posted by Matticus View Post
    I got other errors myself, I'm guessing due to conflicting implementations of the "conio" header. But since these had no bearing on the question, I just bypassed (deleted or dummied) the problem functions to run the problem and verify my solution.
    What had to do with conio.h i removed it before compiling.

  6. #6
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    Quote Originally Posted by std10093 View Post
    What had to do with conio.h i removed it before compiling.
    I see. I made the assumption that the "random()" function was maybe part of the "conio" header, but I was mistaken. It appears to be part of the unix "stdlib" library (link). I tried the function in a simple program on a virtual machine running CentOS and it compiled and ran just fine.

  7. #7
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    random() is not working because it's being used incorrectly. random() takes no arguments.

    Code:
    long int random(void);
    Use the same as rand(), example here. There may be other problems?

  8. #8
    SAMARAS std10093's Avatar
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    Quote Originally Posted by fnprintf View Post
    random() is not working because it's being used incorrectly. random() takes no arguments.

    Code:
    long int random(void);
    Use the same as rand(), example here. There may be other problems?
    Yes that was the error.MAtticus a fprintf said,the error was "too many arguments in function random()"

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