I want to load a header file I made.......but i dont know how to call it or interpret it in anyway. for example.
#include <windows.h> //windows main files
#include <gl/gl.h> //OpenGL main file
#include <gl/glu.h> //OpenGL library kit main files
#include "Loader.h" //Loads Bitmap Files
thats the problem I dont know how to call it so it can be used to load the Bitmap files and convert it to textures.