Originally Posted by
iMalc
Sounds like you're wanting to turn in someone else's work.
Why don't you try posting some of your own code instead, so we can tell you how to improve it.
Code:
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>
#define DECKSIZE 52
#define VALUE 9
#define FACE 4
typedef struct {
int value;
char* suit;
char* name;
}Card;
Card cards[DECKSIZE];
char *faceName[]={"two","three","four","five","six","seven","eight","nine",
"ten","jack","queen","king","ace"};
char *suitName[]={"spades","diamonds","hearts","clubs"};
void printDeck(){
int i;
for (i=0;i<6000;i++){
int j = i+ rand()%(6000-i);
this=rand()%DECKSIZE;
that=rand()%DECKSIZE;
while(this==that)that=rand()%(52+1);
//printf("shuffle card%d with card %d\n", this, that);
temp=cards[this];
cards[this]=cards[that];
cards[that]=temp;
}
}
int main(){
int suitCount=0;
int faceCount=0;
int i;
for(i=0;i<DECKSIZE;i++){
if(faceCount<9){
cards[i].value=faceCount+2;
}else{
cards[i].value=10;
}
cards[i].suit=suitName[suitCount];
cards[i].name=faceName[faceCount++];
if(faceCount==13){
cards[i].value=11;
suitCount++;
faceCount=0;
}
}
{
//printDeck();
//shuffleDeck();
//printDeck();
}
int P_hand, D_hand;
P_hand=rand() %52+1;
D_hand=rand() %52+1;
shuffleDeck();
printf("%s of %s,----%s of %s\n ",cards[1].name,cards[3].suit,cards[4].name,cards[2].suit );
shuffleDeck();
printf("%s of %s,----%s of %s\n",cards[1].name,cards[3].suit,cards[4].name,cards[2].suit );
shuffleDeck();
return 0;
}
there now how can you help me with finishing this? and for the record i would never alter someone elses work and make it my own. you dont learn anything that way. i just need some help like i said.
no what i need help with is making sure that the values of the cards is being stored in the last printf statement and having that total stored so that i can start on my math function part of this blackjack program im trying out so any help will be greatly appreciated