Thread: ALLEGRO Question

  1. #1
    Unregistered
    Guest

    Question ALLEGRO Question

    Hello...after reading several posts on this board I went hunting and grabbed all the components of the DJGPP compiler as well as the Allegro add-on. I can get all the Allegro examples to run (this I take as proof that I have installed it correctly =) and if I follow an example exactly I get the correct result. But with the following example only gives me a white screen...no errors during compile and it ends cleanly
    #include <stlib.h>
    #include <stdlib.h>

    #include "allegro.h"

    int main()
    {
    BITMAP *scr_buff;
    allegro_init();
    install_keyboard;
    set_gfx_mode(GFX_VGA, 320, 200, 0, 0);
    set_pallete(desktop_pallete);
    scr_buff = create_bitmap(320, 200);
    clear(scr_buff);
    vline(scr_buff, 100, 20, 150, 255);
    // I have tried every primitive routine that uses the bitmap pointer
    // not sure if I am doing something wrong here
    destroy_bitmap(scr_buff);
    readkey();
    return 0;
    }

    Please if anyone has a suggestion let me know...it is getting very
    frustrating.
    BTW I am running win 98 and using a voodoo 3 2000 agp video card..maybe that has something to do with it.
    TIA

  2. #2
    Blank
    Join Date
    Aug 2001
    Posts
    1,034
    Your not drawing to the screen but to a backbuffer that
    you created. You therefore probably want to wait for a refresh
    and blit the backbuffer on to the screen.

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