Thread: Defining a Union - A Question of Style

  1. #1
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    Defining a Union - A Question of Style

    Hi All,

    Please excuse my profound ignorance and inevitable lack of tact. I have a simple question about defining a structure/union. Is there a more elegant, possibly simpler way to achieve the following?

    Code:
    typedef unsigned char       BYTE;     // 8-bit unsigned
    typedef unsigned short int  WORD;     // 16-bit unsigned
    
    typedef struct{
      BYTE month;
      BYTE day;
      BYTE hour;
      BYTE minute;
      BYTE second;
    }sTimeStamp;
    
    typedef struct{
      WORD  resolution  :4;
      WORD  temperature :12;
    }sReading;
      
    typedef struct{
      sTimeStamp  time;
      sReading    sensor1;
      sReading    sensor2;
      sReading    sensor3;
      sReading    sensor4;
    }sSample;
    
    typedef union{
      sSample   elements;
      BYTE      bytes[sizeof(sSample)];
    }uSample;
    The goal is to end up with a union allowing the same data to be referenced in different contexts - as in discrete elements or as a data buffer.
    This method strikes me as a bit verbose, but fairly comprehensible.

    Thanks for any input.
    Last edited by clark.leach; 11-20-2008 at 01:36 AM. Reason: Posted prematurely by accident

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    C++ Witch laserlight's Avatar
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    Next time, you might want to write your entire post out in a text editor instead of posting it halfway and then going back to edit it.
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    I get maybe two dozen requests for help with some sort of programming or design problem every day. Most have more sense than to send me hundreds of lines of code. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Mostly, they then find the error themselves. "Finding the smallest program that demonstrates the error" is a powerful debugging tool.
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    Yeah. That was an oopsy. Never posted in this forum before and hit return at the wrong time.

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    Woof, woof! zacs7's Avatar
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    > 8-bit unsigned
    > 16-bit unsigned
    Who says they have that many bits!? Look at limits.h where they're defined on a case-by-case basis.

    A union will mean one or the other, not both.
    Last edited by zacs7; 11-20-2008 at 02:57 AM.

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    Quote Originally Posted by clark.leach View Post
    The goal is to end up with a union allowing the same data to be referenced in different contexts - as in discrete elements or as a data buffer.
    This method strikes me as a bit verbose, but fairly comprehensible.
    One question: Why do you need it as a data buffer? For most intents and purposes, I'd expect that just casting the address of the struct to BYTE * or unsigned char * will be sufficient if you need to have it as a raw buffer (e.g. for disk writes/reads or sending across a network [beware of byte order differences in both cases]).

    As far as I can see, there's nothing wrong with this method. Not sure how you could make it smaller (except for declaring all the sub-structs inside the union, but that would only save a couple of lines and make it MUCH harder to follow).

    Of course this:
    Code:
      sReading    sensor1;
      sReading    sensor2;
      sReading    sensor3;
      sReading    sensor4;
    I probably want to write as:
    Code:
      sReading    sensor[4];
    ?

    --
    Mats
    Compilers can produce warnings - make the compiler programmers happy: Use them!
    Please don't PM me for help - and no, I don't do help over instant messengers.

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    Quote Originally Posted by zacs7 View Post
    > 8-bit unsigned
    > 16-bit unsigned
    Who says they have that many bits!?
    Microchip does, actually. I'm programming one of their microcontrollers.

    Quote Originally Posted by zacs7 View Post
    A union will mean one or the other, not both.
    Yes, that is the definition of a union. I'm not trying to store two things at the same time. I'm simply trying to access the same data different ways.

    Thanks for your input.

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    Quote Originally Posted by matsp View Post
    One question: Why do you need it as a data buffer? For most intents and purposes, I'd expect that just casting the address of the struct to BYTE * or unsigned char * will be sufficient if you need to have it as a raw buffer (e.g. for disk writes/reads or sending across a network [beware of byte order differences in both cases]).
    You guessed it. I want it to look like a data buffer for transmitting accross a network. I had tried typecasting in an earlier incarnation of this project on a different platform with much confusion and little success. If the net result is the same I think I prefer defining a union, if simply for my peace of mind. Obviously I still have a lot to learn; that's why I'm here

    Quote Originally Posted by matsp View Post
    As far as I can see, there's nothing wrong with this method. Not sure how you could make it smaller (except for declaring all the sub-structs inside the union, but that would only save a couple of lines and make it MUCH harder to follow).
    I suspected as much.

    Quote Originally Posted by matsp View Post
    Of course this:
    Code:
      sReading    sensor1;
      sReading    sensor2;
      sReading    sensor3;
      sReading    sensor4;
    I probably want to write as:
    Code:
      sReading    sensor[4];
    ?
    Yeah; I'm not sure why I ended up with that construct.

    Thanks for your assistance.

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