Erm well I started out making a spline editor in Java. Which is still very basic - just enough to add and manipulate points and save the spline.
I then made some functions for drawing/manipulating the splines in Basic, which I thought I'd port to C. I havent got around to porting the splines code yet as I kind of ended up getting myself stuck with the basic polygons first.
So its basically 3 little projects on the go at once. I put up a rough unfinished website for it here;
http://grundez.sitesled.com/
I still have to upload the source for the bits and pieces though - I'll do that tonight. and the page content is unfinished.
