View Full Version : Resident Evil: The Evil Begins-Coder Needed

12-30-2004, 09:35 PM
Hey, Im the leader of Resident Evil: The Evil Begins and were looking for a coder. Someone who knows c++ and can work with the half-life 2 source. If anyone is interested pls email me at tomalajr@hotmail.com or visit the forums at http://reteb.hlgaming.com/forums

here is the official story:

After the dissaster with the T-Virus, the Umbrella Corp. decided to make a second virus known as the Q4-Virus. But tests shown that when the T-Virus and the Q4-Virus mixed, it caused dangerous mutations. Tempted with their evil minds the Umbrella Corp. decided to inject both the T-Virus and the Q4-Virus into a human host. The effect was beyond what the tests had shown and a new infection has been created. The infection took over Racoon City and then went for SkyLight City. The infection spread through the city within twelve hours leaving but a few survivors.

The Evil Begins...

Resident Evil: The Evil Begins is a modification for Half-Life 2. You can choose from different characters from SkyLight City. There is three modes so far that you can play, Cooperative, Hold Em Back or Survival Horror

Cooperative: You join with your fellow survivors to escape from SkyLight City. You have to work together and beat each level.

Hold Em Back: You are in a building/house and have to try to hold of the waves of zombies trying to attack you. If a zombie gets past a certian spot in the building/house then you lose. Then the next round starts and you have to beat the surviving time of the last round.

Survival Horror: You start off as survivors, in a map that is meant for running around and finding shelter but you dont have to stick together (like everyman for himself). If you get killed by a zombie or die from infection then YOU turn into a zombie. The round ends when every survivor is dead.

Each character will have his/her own advantages and disadvantages. For example:

John Anderson
+10 Speed
+10 Streagth
Can handle all weapons

Some characters cannot handle all the weapons. Like Steven Miller can hold all the weapons but cannot handle them. So he could shoot but because of the kick back he wont always hit the zombie.

12-31-2004, 03:44 AM
This is something i would be interested in if classes weren't starting back up in 10 days :(
heavy load this semester....sounds awesome though, good luck.

12-31-2004, 09:02 AM
Is this an outside mod that you are working on creating? Or are you part of Campcom?

12-31-2004, 10:17 PM
Capcom........................... he's making a resident evil half life mod isn't he???

01-03-2005, 07:00 PM
This is a Resident Evil Mod for Half-Life 2 and I am not part of capcom, just a fan

01-04-2005, 03:00 AM
Is posession of the half-life 2 source code legal?

01-04-2005, 03:33 AM
hhmmmmmmm........ Don't they include source code with sdk files and stuff? Don't the other half-life 2 mods already have source code so they can build the mod?

I'm pretty sure its legal.

01-04-2005, 08:02 AM
It is legal, it comes with the source sdk.

01-04-2005, 05:37 PM
i wasnt accusing :) i just dont know anything about mods