View Full Version : how to make *.md2 models??

12-31-2003, 12:55 PM
Hi folks, it's me again...
I wonder what program i can use to make md2 models for my OGL game. i have tried to google this subject but didn't find anything useful.
Does anyone know what modeller i should use (or converter may be or something)?

thanx in advance

12-31-2003, 01:53 PM

I have a very basic idea about to create models, did some simple ones with MilkShape 3D, coding such stuff is another thing though :)
Anyway, I haven't used Blender before, but I think it can create MD2 models.

you mean Linux eidtors right?
MilkShape is great, but it's only for Win32.

12-31-2003, 03:41 PM
i've got blender, but i don't think it is able to export models in md2 format. it can export files in VRML 1.0, DXF and Videoscape formats...
that's a pity 'cause blender is a really cool 3d prog. i googled for a plugin (for blender) for exporting md2, but i couldn't find that either :mad:

01-01-2004, 02:23 PM
Oh... i've just found out that AC3D v4 is able to export objects in *.md2 format. :D

The problem is though that i don't think it's able to create animations and store them in quake 2 format (and then the whole point of md2 is gone :( ). Or may be I'm mistaken?