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View Full Version : What type of 3D game to make ?



Zeeshan
10-21-2001, 02:13 AM
Hi, I am writing a 3D game in VC++6 using OpenGL and DirectX. This is to be my first game and so I want it to be a bit easy to write and not too big. Also, I want that it be so that I show it to my frendz and others, and it should have something new (not PACMAN 3D or ....)

What would be the best for me ?

oskilian
10-21-2001, 10:02 AM
make a racing game (oh no, that's WAY too used), or a good RPG

Oskilian

Aran
10-21-2001, 10:24 AM
i'm going to make an RPG, although it's not going to be done in 3d for another 5 years... The 2d game should be out in 2 though.

good luck, man, and don't get discouraged.

Garfield
10-21-2001, 11:14 AM
> good luck, man, and don't get discouraged.
Why, is game programming hard? I know nothing about it. Sounds interesting though.

Aran
10-21-2001, 11:15 AM
it's like reinventing the wheel without inventing the circle.

Garfield
10-21-2001, 11:16 AM
> it's like reinventing the wheel without inventing the circle.
That's deep man. I don't really understand it, though?

Aran
10-21-2001, 11:18 AM
i don't even know what the hell i'm talking about, i was just trying to say that it's difficult.

Garfield
10-21-2001, 11:18 AM
Oh

Aran
10-21-2001, 11:20 AM
heh, i try to appear wise, even though i just make half the stuff i say up on the fly.

Garfield
10-21-2001, 11:21 AM
Wow. You're the most honest man on this board.

Aran
10-21-2001, 11:22 AM
well, i may be honest, but i'm not stupid.

It's all a matter of honour to me.

Breach23
10-21-2001, 11:33 AM
Make an Unreal emulation!! PLEASE! Then send it to me!

gamegod3001
10-21-2001, 04:32 PM
Make a flight simulator, perferibly a combat one. (over afganistan)

Garfield
10-21-2001, 07:50 PM
Wouldn't that be a hard program? Was is it like to program DirectX and OpenGL? Curious.

Aran
10-21-2001, 07:53 PM
it takes some serious learning and dedication.. i've seen some openGL code, it looks rough. You can get wrappers for DX that are supposed to make it userfriendly, but, who knows?

Garfield
10-21-2001, 07:55 PM
Yeh, I don't know if I want to get into games. I'm not gaming-creative. I don't think I could think of anything interesting for a game.

Aran
10-21-2001, 07:58 PM
i am quite the opposite: i had a rather original idea for an RP system and i'm in the process of making it a reality.

oskilian
10-21-2001, 09:41 PM
I disagree with Elus, I think that programming games becomes easy when you make your own library that makes things just the way you want.

You could make Flight Simulator 2002 and sell it to Microsoft, I have the box design, check it out.

Oskilian

Troll_King
10-22-2001, 12:44 PM
making a professional game costs about a million dollars. You need architects, programmers, motion picture studios, engineers, blah, blah....

Aran
10-22-2001, 02:05 PM
well, making a 3d game that is professional takes 20 years, or 1 million dollars...

Ron Biskup made the best RPG ever (ADOM) by himself... it took him two years, and it's a rougelike.

biterman
11-07-2001, 03:29 AM
To me the hardest part of game programming is not so much the programming language, but the math and the physics behind it all. My education sucked in those two areas so i don't know Jack****t about 'em. And i know there vital for programming.

Oh well!:(
biterman.