View Full Version : Mod making

09-19-2001, 01:46 PM
I know some people here have made some mods for games and I was wondering: what sort of work goes into it? Just d/l the SDK from somewhere and go at it, or what?

09-19-2001, 02:17 PM
that greatly depends on the game actually...

U/UT - Unreal Scripting + C++ DLL linking(optional) (comes with the game)
Quake* - Edit the DLL Source (C/ASM) (download it)
HL - SDK (download it)