PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 [54] 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105

  1. problem with my opegl game...
  2. DirectX - Starting Guide?
  3. Clipping in Direct3D
  4. Glaux Out dated with Dev C++ 5.9.9.0?
  5. Texture troubles
  6. Non-Beginner OpenGL book
  7. COM object problems
  8. How to Install Glut?
  9. Raycasting
  10. Glut and Dev C++, Programs not Quitting?
  11. Mouse problems
  12. Dis/Advantages of Glut?
  13. First person question
  14. Framerate
  15. Creating Shell based game..Few questions
  16. Headers and Classes
  17. SDL_ttf and OpenGL
  18. Wanna learn DirectX game programming
  19. Need ideas for small simple 2D game
  20. 3D Solar System - web demo
  21. Translating Transformed Vertices
  22. 2 questions in DirectX
  23. Rpg exploring system errors.
  24. Question
  25. build errors migrated from dx9b to dx9c sdk
  26. Starting out
  27. First screenie of 2d asteroids
  28. OpenGL
  29. Odd 3D Invis Objects?
  30. allegro timer
  31. Collect Coins & Score System
  32. Please STICKY this- vital to MSVC 6 dev - BASETSD.h
  33. OpenGL: Depth Testing, Matrixes, ect.?
  34. OpenGL, loading BMP Textures?
  35. Programming Mario
  36. Text
  37. C tutorial Help
  38. error with directx init
  39. Bounding box problems with ID3DXSprite
  40. My First Attempt at a Game...
  41. bezier curves
  42. A few questions
  43. My first game
  44. Source code
  45. GetPixel, HDC, and heartattacks
  46. help
  47. attach OpenGL to childwindows
  48. Id3dxsprite Basic
  49. having trouble with dinput.h
  50. Low latency sound effects