PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 [26] 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105

  1. DirectX 8: Creating the DirectX Object
  2. Graphics Mode!
  3. OpenAL
  4. Pacman ghost AI and pills
  5. Ai
  6. DirectX Setup Help!
  7. Does SDL work in xp?
  8. Source for PDH
  9. maze game
  10. Am I ready for game programming ????
  11. puzzle
  12. Console Programming.
  13. Allegro Help
  14. Starting out
  15. IDirectDraw7*?
  16. Books and such!!!
  17. Rum Boogie aka try my incomplete game #2
  18. Sound and arrow key problem.
  19. Snake Attack! my game
  20. Did a search but no luck
  21. How good do you have to be to get into the business?
  22. need some help from the masters!
  23. trouble with allegro, pc.h ,dpmi.h???
  24. Various DirectX questions
  25. Direct Music Trouble
  26. Brial lara cricket
  27. Having some problems with texture mapping and timebased movement(OpenGL).
  28. Direct Music Illegal Static Member Call error
  29. allegro help - page flipping?
  30. New game: Hangman!
  31. need help with .md3 file loading
  32. Graphic Problem...
  33. a little help ?
  34. Direct3D vs. OpenGL
  35. allegro timer in a class
  36. Book choice: SDL
  37. Snake Attack ***Updated with computer A.I!***
  38. AI Programming
  39. "Pong" NOTE: In Visual Basics!!! Needed Formula
  40. What would i need to make a game in 2d?
  41. How are s&t calculated on a NURBS surface?
  42. A newb question about keyboard input
  43. Okay, game is ALMOST complete, but i need an AI
  44. ray casting
  45. why do some source save with z as up orientation
  46. Allegro Help.
  47. Flickering image (with *double buffering*)
  48. Quick Question
  49. screenshots before a window pops up?
  50. Question on sound in a game of mine