Thread: Game Design

  1. #16
    Super Moderator VirtualAce's Avatar
    Join Date
    Aug 2001
    I guess it could be for two reasons. First I had tried to emulate per-pixel lighting by using a relatively high number of triangles (at the time I was able to use up to 100K triangles in the entire scene and still get around 60fps).
    Lightmapping anyone? No need to simulate per-pixel lighting. Sounds like you were fighting against the engine instead of working with it.

    And this is one of those 'general' questions about game programming. As such I'm placing it on the GD board.
    When you have a specific 'real' question about code for game programming come back here and ask it.
    Last edited by VirtualAce; 09-30-2007 at 10:28 PM.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Game design question
    By h3ro in forum Game Programming
    Replies: 6
    Last Post: 02-28-2008, 08:20 AM
  2. Open Source / Semi Open source game idea. Help needed
    By CaptainPatent in forum Projects and Job Recruitment
    Replies: 10
    Last Post: 05-16-2007, 10:44 AM
  3. So you want to be a game programmer?
    By dxfoo in forum Game Programming
    Replies: 23
    Last Post: 09-26-2006, 08:38 AM
  4. C Programming 2d Array Question
    By jeev2005 in forum C Programming
    Replies: 3
    Last Post: 04-26-2006, 03:18 PM
  5. Game Independent Anti-cheat Project Needs Programmers
    By GIA Project Lea in forum Projects and Job Recruitment
    Replies: 3
    Last Post: 09-15-2005, 07:41 PM