I just recently bought a game that does HDR lighting. To me it looks cool but there are a lot of jaggies making it look like a very cool 640x480 game that has HDR.
My card is a GeForce 7800 GS AGP 256. Surely this can do floating point render targets so I can get rid of the jaggies right? The game looks great except the post processing effects actually deter from the quality rather than contribute to it.
Anyone else have this problem on HDR games?