I love programs that are smarter than the people that develop programs.
I love programs that are smarter than the people that develop programs.
There's no such thing as a CSS ID ...
(Yeah, I'm in a nitpicky mood.)
All the buzzt!
CornedBee
"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
- Flon's Law
Okay! The slashes are fixed. And I have it all zipped.
In fact, thanks for the criticism Koni, I will work on fixing the code.
>> you also have to know a wider skillset, including at least (X)HTML and CSS.
Although, I dont know why you said this, I though by looking at the code it was obvious that I do.
Now wuddua think of the game?
extension isn't "zipped"
Had a little trouble with downloading glaux
Maybe look at not using it (http://www.gamedev.net/community/for...opic_id=275238)
Found it at http://www.monkeyfighter.com/downloads/glaux.dll
As for the game..
Kind of fun, wish you could turn faster
Game seems to have trouble when you crash into a corner, can't seem to get out
Before even trying the game, rename your file from .zipped to .zip. The webserver has no associated handler for the extension .zipped and tries to send it as text-file. The only way to download it is to right-click and use "save as" or wait for the gibberish to load and use "save page".
The link to glaux.dll didn't work for me under Windows XP, he said that it was "not a windows glaux.dll image". I found a working link here.
As for the game, I immediately noticed that the jumping is totally weird. You're doing something funny with the skybox. It looks like you would lift the whole map or move the skybox...definitely not like it should be. I'll test the rest later.
Last edited by KONI; 04-18-2007 at 12:27 AM.
I will adjust the turning.Originally Posted by MadCow257
I know, this is a big problem for me, I still can't track down (in the code) whats holding you there.Originally Posted by MadCow257
As you can probably tell, I'm using a free hosting account, and awardspace is the best free PHP host I have found (no adds ), but they dont allow .zip and .exe file uploads or renames, which is why I use .zipped and .com, .com is a DOS application, but it would still open as a windows app, which is what I want. As for .zipped, I figured it was so obvious what it is, that you could rename (or Open With...) after downloading.Originally Posted by KONI
I know - that too - , how do you suggest I do it?Originally Posted by KONI
Here are some extra controls that I need to put in a readme or somthing:
P - Closes/Opens the stat panel
T - Ends your current game.
B - Turns Off/On the background.
>I know - that too - , how do you suggest I do it?
Don't render the skybox relative to the player, render it relative to the map.
How bout some screen shots for us non-windows users?
@queatrix:
I don't know if you did already, but read this thread, you might like it.
Not bad for a second game. Just a question, how did you go about making/storing the level?
Programming Your Mom. http://www.dandongs.com/
If you knew I'd have to kill you. Actually, I have it hardcoded into a matrix.
>> Don't render the skybox relative to the player, render it relative to the map.
I dont follow you.
>> How bout some screen shots for us non-windows users?
Hold on a sec, I will get some, (maybe someone will beat me to it. )
What he wants to say is that the order in which you display things is really important in OpenGL, if you don't reset the matrix in between. You probably made the mistake and made the wrong order, meaning that a change in the user position has an influence on the position of either the map or the skybox, which is logically wrong.
But that wouldnt look right if I where to make the bg stay still.
EDIT:
Would it?
Last edited by Queatrix; 04-18-2007 at 03:45 PM.
@non-window users (Perspective):
I have the screenshots now, they are with the program files in the link in 1st post.
I think it actually might look right (can't test it for you right now).But that wouldnt look right if I where to make the bg stay still.
EDIT:
Would it?
It only takes three lines of code to find out of course.
Code:glPushMatrix(); glLoadIdentity(); //Draw my skybox glPopMatrix();
Programming Your Mom. http://www.dandongs.com/