I need help in building the medieval weapons list for my game. If you have nothing better to do here's the list after which I state what exactly I need:
The list shows weapon types followed by actual names to be shown on the game.One-handed:
daggers: knife, rondel, stiletto, dagger, cinquedea, poniard, dirk, kris, Khukuri
swords: shortsword, cutlass, rapier, sabre, longsword, scimitar, falchion, broadsword, bastard sword, Bokken
axes: hatchet, cleaver, francisca, axe, Ono
hammers: pickaxe, hammer, mallet, warhammer
clubs: baton, club, mace, truncheon, Shillelagh
flails: flail
Two-handed:
spears: javelin, spear, lance, Trident
staves: pole, rod, quarterstaff, shaft
polearms: polearm, halberd, poleaxe, lucern
double axes: double axe, war axe
dual swords: two-handed sword, great sword, giant sword
dual hammers: maul, giant war hammer, Goedendag
Names are listed in no particular order, except for the last (capitalized) which is some weapon taken from world folklore or with historical significance which represents a special weapon of that type. I want to pay homage to some cultures in the form of a special weapon. I'm obviously missing some and there is nothing wrong in having two special weapons, instead of one.
There will be no ranged weapons.
Can you help me grow this list vertically or horizontally?
Special Needs:
I'm need to expand that flail list!
I have two japanese references (Bokken and Ono). I just want one.
I need more cultural references (lists with final capitalized weapon)
Special Notes:
Trident is a reference to Greek culture. There was never such a weapon throughout military history. So don't think I'm missing a cultural reference on the spears list.