Originally Posted by SlyMaelstrom
They have the same idealistic goals about MMORPGs. Things that will never happen because the developers won't pay enough attention to the game. They won't update enough, they're get the same old bugs, and servers will go down constantly. The same thing that happens with all free RPGs. It's the reason capitalism works... income makes people work harder and do more. That's why people put more trust into paying games like EQ and WoW.
Just like single and multiplayer games, you really can't compare billed and free games. They have different lifespans. Guild Wars could be great game. It's beautiful and from what I hear the gameplay is fun, but they're in a whole because they don't have income from their members. The more people play, the laggier the servers get... etc. And they can't start charging now because that will send their fan base away.