Well, I just texture mapped a screenshot from one of DA's earlier Behold release onto a rotating cube in OpenGL...and it looks pretty freakin TIGHT...
Yet another one of the many uses for DA's demos....
What have you guys done with his stuff?
Well, I just texture mapped a screenshot from one of DA's earlier Behold release onto a rotating cube in OpenGL...and it looks pretty freakin TIGHT...
Yet another one of the many uses for DA's demos....
What have you guys done with his stuff?