I use to play the original x-wing, I think.
The original XWing (and TIE Fighter) was the BOMB, yo. My friend had the strategy guide that actually read like a novel. It was great for my 7th grade mind.
-Govtcheez
[email protected]
Timesplitters anyone, TIMESPLITTERS?!!?!
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
I played XvT with Phantom Knight Squadron...played as Fluff. I didn't play Alliance as regularly; occasional games across the college LAN, but that's about it.Originally Posted by Prelude
I really enjoyed the asteroid field furballs. I always wished they had a bit of a more difficult asteroid field, though. Something more fast-paced, where dodging asteroids was the rule instead of the exception.
The original X-Wing was fun until you realized that you could dodge incoming lasers without trying too hard. The Imperial Star Destroyers were a joke; I made it a point to blow them up whenever I could. I wish I could find my TIE Fighter CD's. I think that's the game I played the least, but I remember it being pretty fun.
If I did your homework for you, then you might pass your class without learning how to write a program like this. Then you might graduate and get your degree without learning how to write a program like this. You might become a professional programmer without knowing how to write a program like this. Someday you might work on a project with me without knowing how to write a program like this. Then I would have to do you serious bodily harm. - Jack Klein
I think the last few StarWars related games have been really disappointing. I haven't played the episode 3 game yet, but if the others are anything to go by...
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
I've heard the LEGO Star Wars game is actually really good.
-Govtcheez
[email protected]
Lol cool my brother would like that; being a die hard lego fan i'm surprised he hasn't already got it.
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
>I played XvT with Phantom Knight Squadron...played as Fluff.
Never heard of you. I played in several clubs under various names that I can't even remember anymore. Most recently I played as GOLD_Algorythm in XWA. I haven't played XvT seriously in a few years.
My best code is written with the delete key.
I can't believe no one has played Timesplitters, I mean it's like the most awesome FPS on the PS2.
Anyway, Half Life 2? Bloody masterpiece. Graphically and the physics, awe inspiring. Ok it was a little overhyped, but it's still bloody good.
I just finished the first Half Life yesterday for like the 17th time this year. I'm plaing Opposing Force now I get the feeling about half way though it, then I'm gonna try Blue Shift.
The G-Man's an evil little sh!t I just wanna ram his head under my tyres and stamp on his crotch...
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
> I can't believe no one has played Timesplitters, I mean it's like the most awesome FPS on the PS2.
I've got TS2 for the Gamecube. It's pretty cool.
-Govtcheez
[email protected]
Is it on the PC as well? I guess that'd be cool even though the graphics are pretty good on the console's they could be improved with a high resolution - 1600x1200 *drools*
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
I don't think it ever came out on PC. That'd be cool, though.
-Govtcheez
[email protected]
I say we should form a Timesplitters pact, raid the developers server(s), take the TS source code, and port it to PC.
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry