1. B (I like symmetry)
2. B (the * is a part of the type name)
3. B
4. none (STL strings)
5. A (use references instead of pointers where possible) (also my code usually compiles, unlike 5B )
1. B (I like symmetry)
2. B (the * is a part of the type name)
3. B
4. none (STL strings)
5. A (use references instead of pointers where possible) (also my code usually compiles, unlike 5B )
Last edited by Sang-drax; 05-31-2005 at 04:02 AM.