Thread: Change compiler start-up settings?

  1. #1
    Guest Sebastiani's Avatar
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    Waterloo, Texas
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    Change compiler start-up settings?

    One day I placed a floppy with sample C programs into the drive, and inadvertantly double-clicked on one of the files, so the file opened from the floppy.

    Problem is, after that, every time I start up my compiler, I can hear the little "whhrr..." of the floppy being checked first, and this takes about 7 seconds or so before the compiler will finally load!

    Not only THAT but when I've already got the thing started, and I go to "File->Save ..."(such as when saving changes in a ".h" file), the DAMN THING Does it all over again (and if I slip off the menu bar--Woops...here we go..."whhrr...")

    Anyway, is there any way to *tell* the compiler not to check the floppy anymore?
    Code:
    #include <cmath>
    #include <complex>
    bool euler_flip(bool value)
    {
        return std::pow
        (
            std::complex<float>(std::exp(1.0)), 
            std::complex<float>(0, 1) 
            * std::complex<float>(std::atan(1.0)
            *(1 << (value + 2)))
        ).real() < 0;
    }

  2. #2
    Just one more wrong move. -KEN-'s Avatar
    Join Date
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    I think it just has to do with it checking the most recently opened document. Try double-clicking on a source file that's NOT on a floppy. it may go away then....

  3. #3
    Guest Sebastiani's Avatar
    Join Date
    Aug 2001
    Location
    Waterloo, Texas
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    5,708
    No, I only did that once, a few months ago actually. I ALWAYS open files from my hard-drive.
    Code:
    #include <cmath>
    #include <complex>
    bool euler_flip(bool value)
    {
        return std::pow
        (
            std::complex<float>(std::exp(1.0)), 
            std::complex<float>(0, 1) 
            * std::complex<float>(std::atan(1.0)
            *(1 << (value + 2)))
        ).real() < 0;
    }

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