Thread: Any adivce for driver development?

  1. #1
    mov.w #$1337,D0 Jeremy G's Avatar
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    Any adivce for driver development?

    I've got a personal project I'm trying to complete. And what it involves is taking and old Sega Konami Gun Control pad, converting to a com device and then developing a driver for it.

    Basicly I plan on splicing the wire and removing the sega plug and replacing it with a usb or com port plug. After wards, I need to try and develop a driver for the device to handle input. I guess my questions and need for advice involve these questions -

    Is it feasable to take some old console controller and convert it to usb by simply splicing the wires?


    How can I develop a driver for a completly unknown device. Is there a way to poll a usb connection for any kind of signal or connection being sent? Then just develop some drivers to test that information?


    Thanks for serious replys in advance.
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

  2. #2
    S Sang-drax's Avatar
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    No, it's not possible to make an USB device like that.

    If I were you, I'd try to connect the game pad to the parallel or perhaps the serial port. They are simpler and it might work.

    Please note that I don't know much about the subject, but I do know that SNES controllers can be connected to the paralell port.
    Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling

  3. #3
    mov.w #$1337,D0 Jeremy G's Avatar
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    Quote Originally Posted by Sang-drax
    No, it's not possible to make an USB device like that.

    If I were you, I'd try to connect the game pad to the parallel or perhaps the serial port. They are simpler and it might work.

    Please note that I don't know much about the subject, but I do know that SNES controllers can be connected to the paralell port.
    Yeah, I kinda doubted it would work for a usb connection - but a com port should work.
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

  4. #4
    Obsessed with C chrismiceli's Avatar
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    I found this link, you might want to look at it:
    http://www.arcadecontrols.org/yabbse...threadid=13808
    Help populate a c/c++ help irc channel
    server: irc://irc.efnet.net
    channel: #c

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