The Development...
It's turning dumb. It's becoming too mainstream. That isn't a good
thing, either. Video Game Development is slowly turning into an
elitist-exlusive, artsy, hollywood-esque industry.

I mean, "professional actors" are actually starting to act in these
games. Argh! Games are even being listed at imdb.com
(international MOVIE database)... Have any of you played
Kingdom Hearts? You know, that Square/Disney RPG. I haven't
played it, and after reading that Lance Bass is the voice of
Sephiroth, I don't think I ever will.

Oh, and I'm sick of hearing weenie-directors talking about how
they're trying to artistically express themselves through video
games. They're idiots. I'm not saying that there isn't any room
for artistic expression in games, but when there's more dialog
than actual gameplay (i.e. Metal Gear Solid 2), there's a real
problem.

The Players...
All of the people that are getting into gaming now don't deserve
to be taking part in it. They're too shallow. They hated games
when the graphics sucked, but have now decided that they're
somehow entitled to play these new games. They most certainly
are not.

These fancy games with semi-realistic graphics should only
be allowed to be played by the gamers who sat through 15-20
years of low resolutions, terrible sounds, minimal palettes, and
controllers that didn't contour to your palm (like the ugly, rectangle,
original NES controller). These games are my reward.

I sat through years of being told to "go outside and get a life"
and to "grow up." And for what? So some prettyboy dork can
enter my world and frustrate me with his pathetic obsession
with extreme-sports games? Those games are all the same!

Within 5 years, there won't be any room to innovate. DOOM III is
looking almost photo-realistic, and nVidia and Square got the
Final Fantasy movie to render in real time on one of nVidia's
GPUs last year. Graphics are almost as good as they can get.
Soon reviewers will start looking into the emotional impact each
character has on the player, rather than the consistancy of the
framerate when 100 objects are being rendered at once. If by
chance some new graphical technology does get invented, it'll
be labeled as nothing more than a special-effect used in big-budget
action games with bad acting and a plot that goes nowhere.

I don't want to see televised Video Game Award Ceremonies.