I just got my first issued of Game Developer Magazine!

This month's issue:

Real-Time Cinematography
Building an Ataptive Audio Experience
Postmortem: Z-Axis's Aggressive Inline

This month's issue is the annual audio issue, so it has a lot of great articles about implementing audio in your games, including both music and sound effects.

It includes an interview with Hirokazu "Hip" Tanaka, the man who made about 1/3 of the music for early Nintendo games.

Wow! I love this magazine!