Originally Posted by
MK27
I love music and I hate to hurt the feelings of all those millionaires of whom I am I fan, but I think the whole issue that piracy (cassettes, mp3s, whatever) "hurts the industry because musicians need to make money" is very lame. I am sure it could totally destroy people in the "music industry" who are not musicians, but so what? Before there was a recording industry, there were professional musicians of all sorts everywhere in the world already. Most of the musicians I've known made most of their money performing; selling units was just a bonus. In fact, one could see profiteering in the sale of recordings as something that hampers music sans industry.
I don't know how this maps into gaming stuff (don't play em! never will!) but it seems a bogus comparison; those people cannot make money just by performing. Caveat: The comparison is fair in so far as the royalty concept affects the industry: obviously there is no chance of this, but they (the game industry) might have contributed more to a better world if they had conceived of a different business model, like, one based on covering production costs. After that, the game is free to the world (but not until the production costs, eg, salaries for people, are covered). There would be so many good free games around, piracy would be way less of a factor.
At this point it should be clear that so much money is available -- programmers would not lose ANYTHING*. Beyond that, you are just defending the absolute worst kind of capitalist pig scum -- THEY ARE THE ONES MOST UPSET ABOUT PIRACY, BECAUSE IT'S THEIR BILLIONS. They would invest in anything. Most importantly THEY DO NOT GIVE ANYTHING BACK, FOOL (you just think it's great because there is no alternative reality to contrast). There is no morality there and no respect deserved.
But w/r/t to soggy brainz, tumble dry -- YMMV.
*except the ones who are shareholders too! Whaaahooo!