Sly, I'm sure you can see why I don't think this is completely procedural as they say it is. The paint schemes are following a template to be sure and the skeletons are never different in any of the pieces you attach. In fact you can alter their shape and the underlying skeletons never change. IE: Pre-fab pieces with underlying skeletons already attached. I do think the way the system figures out how the creature walks is procedural.

I'm also experiencing some odd popping and buzzes in my sound effects. I hope the game does not suffer from this. I've got an Audigy 2 so perhaps it may be incompatible or something.