Thread: PC or Console gamers, what are you playing?

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  1. #1
    C++まいる!Cをこわせ!
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    Quote Originally Posted by abachler View Post
    Just got my 1GB 8600 ordered last night, so I dont think choppiness will be an issue. Of course I sold it to myself as lettign me do GPU based software development at home, but if it makes my games run faster thats nice too.
    That explains why I can still get choppy framerates on a 9600GT (in Oblivion) which is superior to 8600.
    Don't expect miracles.
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    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
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    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

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    i dont know Vicious's Avatar
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    Quote Originally Posted by Elysia View Post
    That explains why I can still get choppy framerates on a 9600GT (in Oblivion) which is superior to 8600.
    Don't expect miracles.
    That doesn't sound right. I assume you are talking about the Geforce 9600 and not the Radeon ^_^

    Anywho, game performance rarely relies solely on the GPU. Other factors such as FSB speed (and all that new fangled hyper transport stuff), Processor performance, and ram latency all have big impacts on your framerate.
    What is C++?

  3. #3
    Malum in se abachler's Avatar
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    Quote Originally Posted by Elysia View Post
    That explains why I can still get choppy framerates on a 9600GT (in Oblivion) which is superior to 8600.
    Don't expect miracles.
    Coppiness is usualyl when some part of the system is being bottlenecked due to transient loads. Sometimes it helps to turn down the graphcis settings, even if the GPU can handle it, sometimes the CPU cant feed it the info fast enough and you still get chop.

    I got the 8600 because its only $99 now, which is cheap enough for me to justify it as an experiment, since my current card, an X1550 still runs all my games, but wont let me run rapidmind.
    Last edited by abachler; 04-11-2008 at 12:24 PM.

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