Thread: New levels of retardedness

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  1. #1
    Malum in se abachler's Avatar
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    New levels of retardedness

    I just got another game 'Settlers: Rise of an Empire' that has some fly by night copy protection that of course doesnt work with any DVD drive thats more than 3 days old. Last Ubisoft product I buy, this is the 2nd game of theirs this has happened with. Of course if I buy it online I get an activation code and can run it without DVD but since I bougth it in the store and have a CD-KEY I cant play it. At what point did companies decide that it was better to alienate paying customers than to let hackers get the single player only version of their game a few hours earlier? I mean it should be blatantly obvious at this point that no form of copy protection will ever stop the hackers, all it does is inconvenience the paying customers.

  2. #2
    Officially An Architect brewbuck's Avatar
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    A lot of companies make it so hard to actually pay them for their software, even if you are perfectly willing to do so, that it's easier to just pirate it. It's their own fault.

  3. #3
    Ecologist
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    Quote Originally Posted by brewbuck View Post
    A lot of companies make it so hard to actually pay them for their software, even if you are perfectly willing to do so, that it's easier to just pirate it. It's their own fault.
    Uh, no. It's the pirates' fault. The industry's extreme
    copy protection is a direct response to all the piracy.
    It's frustrating as hell; it sucks, but put the blame on
    the pirates for forcing the industry to do this.

    Or just abandon PC gaming and focus on consoles
    which more and more PC developers are starting to
    do because they get screwed over by pirates.
    Last edited by Cheeze-It; 03-18-2008 at 10:35 AM.
    Staying away from General.

  4. #4
    Reverse Engineer maxorator's Avatar
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    Quote Originally Posted by ethic View Post
    Or just abandon PC gaming and focus on consoles
    which more and more PC developers are starting to
    do because they get screwed over by pirates.
    I hate consoles. I couldn't imagine to have an expensive device with lots of powerful stuff in it which only allows me to play games. It's an overkill. I would never buy a rock. I only need useful machines.
    Last edited by maxorator; 03-18-2008 at 12:06 PM.
    "The Internet treats censorship as damage and routes around it." - John Gilmore

  5. #5
    Dr Dipshi++ mike_g's Avatar
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    Lol, consoles don't stop piracy. Especially since they no longer rely on system specific cartridges. Console users generally just know less about how computer systems work than PC users do, thats all.

  6. #6
    Malum in se abachler's Avatar
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    Console games are just as prone to piracy as computers. Just that the people that are technically saavy enough to rip a game are generally mroe interested in computers. Force them to play on consoles and the problem will just move. Its not because they have magic architecture, its just a matter of statistics.

  7. #7
    (?<!re)tired Mario F.'s Avatar
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    Quote Originally Posted by mike_g View Post
    Lol, consoles don't stop piracy. Especially since they no longer rely on system specific cartridges.
    And even when they do...

    I'm still amazed at how fast PSP was cracked.
    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

  8. #8
    Officially An Architect brewbuck's Avatar
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    Quote Originally Posted by ethic View Post
    Uh, no. It's the pirates' fault. The industry's extreme
    copy protection is a direct response to all the piracy.
    It's frustrating as hell; it sucks, but put the blame on
    the pirates for forcing the industry to do this.
    As somebody who works on commercial code with lots of complicated licensing features, I have to disagree. The pirates are doing what is natural. Data can be copied, and they copy it freely. What is unnatural is expecting to be able to limit the spread of information in an environment which is fundamentally set up to allow the spread of information.

    I do not know of any modern company which has been put out of business or even provably impacted by pirate activities. But I do know of several companies which have suffered because users were unwilling to tolerate onerous licensing mechanisms. They will switch to a product which is easier to install and use.

    I have more than once paid for a piece of software, then downloaded and installed the crack so that I don't have to suffer through license problems. The authors of those software programs are lucky that I decided to be honest, because the "paying for it" part is completely optional.

    (My personal income directly depends on people purchasing our products instead of pirating them.)

  9. #9
    Malum in se abachler's Avatar
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    While few companies ever went broke making console games, PC games are where the real money is. By and large PC gamers buy more games per user per anum than console gamers. I buy around 20-30 games a year myself.

  10. #10
    C++まいる!Cをこわせ!
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    Quote Originally Posted by abachler View Post
    While few companies ever went broke making console games, PC games are where the real money is. By and large PC gamers buy more games per user per anum than console gamers. I buy around 20-30 games a year myself.
    Huh? Is that why they're moving away from PC games?
    More on more embrace consoles, and more leave the PC in dust.
    The PC market is hard to develop for because all computers are different. That means buggy software since companies cannot spend eternal money on ironing out the bugs.
    Plus the PC is not a fixed platform, so the developers has to ensure it works on a minimum specs and a recommended/maximum specs, which again, means more time, more complexity. Not to mention they have to develop for both ATI and nVidia.
    And because computers are so expensive, people cannot afford to upgrade all the time, which makes all the new games crawl or not work at all, which is another issue.

    All in all, this is killing the PC market. In fact, some companies have banded together to save it from shriveling up. No, it won't shrivel up completely due to games like Oblivion and its healthy community, but other games are an entirely different manner.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

  11. #11
    (?<!re)tired Mario F.'s Avatar
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    Quote Originally Posted by brewbuck View Post
    The pirates are doing what is natural. Data can be copied, and they copy it freely. What is unnatural is expecting to be able to limit the spread of information in an environment which is fundamentally set up to allow the spread of information.
    This is really what is at the heart of the problem. As I said before any in-place security measures intended to prevent the cracking of a software are always be either insufficient or patchy, no matter what some noobs in this thread may advertise.

    The open architecture of today's computers is not lenient on any attempts to protect any kind of business related rights. This however never stopped anyone from making money. On the contrary, some companies emerged and become colossus in the industry pushed by crackers and payed by legit consumers.

    Most of the money that is made doesn't even come from direct sales. As a company grows it becomes less and less affected by crackers. And when it is small, the more crackers interested in their products the more exposure they must/will have. Many shareware developers I talked too throughout the years have very interesting things to say about the cracking of their products when you ask them privately.

    I'm not advertising crackers are an healthy addition to the industry. However, in the presence of a problem that is simply not going to go away, one better try to make the most of it. Or at least understand the phenomena for what it is.
    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

  12. #12
    C++まいる!Cをこわせ!
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    Get yourself a No-CD/DVD crack, mate In this case, I think we can actually recommend it so that you can play the game you bought legally.
    Sometimes I tend to use such to get rid of copy right crap such as SecuROM.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

  13. #13
    Deathray Engineer MacGyver's Avatar
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    Quote Originally Posted by Elysia View Post
    Get yourself a No-CD/DVD crack, mate In this case, I think we can actually recommend it so that you can play the game you bought legally.
    Sometimes I tend to use such to get rid of copy right crap such as SecuROM.
    Such software can get your flagged by anticheat software. This is not a recommended procedure for online games, even if you legally have purchased them and have issues.

    @OP: UBI sucks. Don't buy their games.

  14. #14
    C++まいる!Cをこわせ!
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    Another solution is sometimes to do a 1:1 copy of your DVD or just a copy and enable emulation with Deamon Tools for example. Though I haven't really needed to do this myself, so I can't vote for how well it works. Copy protection plays nice with my DVD drive...
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

  15. #15
    Cogito Ergo Sum
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    Quote Originally Posted by Elysia View Post
    Another solution is sometimes to do a 1:1 copy of your DVD or just a copy and enable emulation with Deamon Tools for example. Though I haven't really needed to do this myself, so I can't vote for how well it works. Copy protection plays nice with my DVD drive...
    The problem is, with these newer games, you need more advanced copying software, of which a lot need payment to work anyways. Using a 1 year old program for breaking through the copy protection isn't going to work with newer games that enforce newer standards of CP

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