Getting hInst without WinMain

This is a discussion on Getting hInst without WinMain within the Windows Programming forums, part of the Platform Specific Boards category; Is it possible to get the hInst variable without getting it from the WinMain function. I mean is there a ...

  1. #1
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    Getting hInst without WinMain

    Is it possible to get the hInst variable without getting it from the WinMain function. I mean is there a function I can call to just get the instance handle?

  2. #2
    Has a Masters in B.S.
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    #include <windows.h>

    hInst = GetModuleHandle(NULL);
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  3. #3
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    thx

    Gottcha. Thx.

  4. #4
    the Corvetter
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    Hmm...to do this I use

    hInst = GetWindowLong(hwnd, GWL_HINSTANCE);

    I'm not sure if this syntax is totally correct, but it's the idea.

    Look up this function. I know you don't want to do this in WinMain, but you can create a global HINSTANCE and just define it to be the first param of WinMain if you like. Then, it can be accessed anywhere.

    Garfield
    1978 Silver Anniversary Corvette

  5. #5
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    >> but you can create a global HINSTANCE and just define it to be the first param of WinMain

    This seems to be a pretty common practice, espically among the code samples from microsoft. Isn't that supposed to be some sort of deadly sin in programming (as in using a global variable)?

  6. #6
    &TH of undefined behavior Fordy's Avatar
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    Originally posted by shtarker
    >> Isn't that supposed to be some sort of deadly sin in programming (as in using a global variable)?
    Depends on the program......if it is a game then it is better to have global variable than to pass them to each function as it is much faster.....

  7. #7
    the Corvetter
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    Yeah, if you have like 30 global variables declared. It is just an organization thing, as far as I'm concerned, and it's easier to do that with a globa HINSTANCE.
    1978 Silver Anniversary Corvette

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